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Negative Effects (synthesis)

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This page is a Synthesis. For detailed informations, see the Negative Effects page.

Synthesis tableEdit

Name Effect Duration (seconds)
Ammo Burn Use twice the ammo per shot 15
Dysfunction Cancel next manoeuvre or ability 20
Energy Leak Consume 40 energy per second 5
Radar Jam No radar 15
Shield Burst 20% of incoming damage are transfered to allies nearby (ships, carrier turrets, carriers parts - 100 units radius) 15
Shield Leak Receive 10 damage per second 20
Slow 40% less speed / boost speed 10
Stall Instant stop 1
Unbalanced 60% less handling 10
Vulnerability 20% less resistances 10

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