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Retribution IEdit

A Barrier is activated, preventing 40% of incoming damage.
The Barrier ends if:
- You press the ability button again;
- 400 damage are prevented;
- 10 seconds have elapsed.

While the barrier is up, 45% of the damage directed to you is also applied on the attacker, before resistances and barriers.
- The damage returned is of the damage type of the original attack.
- The attacker then applies his resistances to that damage.

Aftermath Effect:
Your gunship is dealt 0-100 damage (the amount of damage mitigated increases the damage you receive afterwards).

Cooldown: 60 secs


Retribution IIEdit

A Barrier is activated, preventing 30% of incoming damage.
The Barrier ends if:
- You press the ability button again;
- 300 damage are prevented;
- 10 seconds have elapsed.

While the barrier is up, 65% of the damage directed to you is also applied on the attacker, before resistances and barriers.
- The damage returned is of the damage type of the original attack.
- The attacker then applies his resistances to that damage.

Aftermath Effect:
Your gunship is dealt 0-150 damage (the amount of damage mitigated increases the damage you receive afterwards).

Cooldown: 65 secs


Retribution IIIEdit

A Barrier is activated, preventing 20% of incoming damage.
The Barrier ends if:
- You press the ability button again;
- 200 damage are prevented;
- 10 seconds have elapsed.

While the barrier is up, 85% of the damage directed to you is also applied on the attacker, before resistances and barriers.
- The damage returned is of the damage type of the original attack.
- The attacker then applies his resistances to that damage.

Aftermath Effect:
Your gunship is dealt 0-200 damage (the amount of damage mitigated increases the damage you receive afterwards).

Cooldown: 70 secs


Retribution IVEdit

A Barrier is activated, preventing 10% of incoming damage.
The Barrier ends if:
- You press the ability button again;
- 100 damage are prevented;
- 10 seconds have elapsed.

While the barrier is up, 105% of the damage directed to you is also applied on the attacker, before resistances and barriers.
- The damage returned is of the damage type of the original attack.
- The attacker then applies his resistances to that damage.

Aftermath Effect:
Your gunship is dealt 0-250 damage (the amount of damage mitigated increases the damage you receive afterwards).

Cooldown: 75 secs

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