FANDOM


Fake AlertEdit

A false alert is sent to the enemy team.
This alarm displays that the carrier part with the most Shield has been damaged passed 75%, 50% or 25%, according to what's more believable.
- The part is determined randomly among any parts tied for being the less damaged.
- This alert never designates the Hull or the Core. Those sections would be less believable for enemies.

Activation Delay: 5 secs
Cooldown: 45 secs


Deactivate ForcefieldsEdit

This ability deactivates the enemy Carrier's orange forcefields during 30 seconds.

When active, these forcefields:
- Block the access to the Core.
- Prevent the Carrier's Cannon from being attacked directly.
- Prevent certain angles of attack against the Carrier's other parts.

Activation Delay: 10 secs
Cooldown: 120 secs


Deactivate TurretsEdit

This ability deactivates the enemy carrier's turrets during 25 seconds.

Activation Delay: 3 secs
Cooldown: 75 secs


Carrier FractureEdit

This ability halves the enemy carrier parts' regeneration during 15 seconds.

Under normal conditions:
- Carrier parts regenerate by up to 20 per second when not attacked.
- The Core constantly regenerates by 120 per second.
- The Hull does not regenerate by itself.

Activation Delay: 10 secs
Cooldown: 90 secs

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.